AS91171 MECHANICSYear 12 Physics · Interactive learning

Linear Motion / Chapter activities

Linear Motion Lab

Year 12 Physics · Observe, predict, simulate, calculate, explain
Created for Alex Sun · University of Auckland
01 / The whole picture

One dimension. Three connected quantities.

Motion tells a story: where an object is, how quickly its position changes, and how its velocity changes.

Choose a positive direction first. On the track: right → positive, left ← negative. For vertical motion: up ↑ positive.

Displacement

d = xf − xi

Change in position, including direction.

metres · m · vector

Return to your starting point: displacement = 0, even though distance travelled is not zero.

Velocity

v̄ = ΔdΔt

Average rate of change of displacement.

metres per second · m/s · vector

Instantaneous velocity is the gradient of the tangent to a displacement–time graph.

Acceleration

ɑ̄ = ΔvΔt

Average rate of change of velocity.

m/s² · vector

The sign tells you the direction of acceleration. It does not, on its own, tell you whether speed increases.

Constant-acceleration equations

Use these only when acceleration is constant.

(1)vf = vi + ɑt
(2)d = vi + vf2t
(3)d = vit + 12ɑt2
(4)vf2 = vi2 + 2ɑd
(5)d = vft − 12ɑt2

d: displacement · vi: initial velocity · vf: final velocity · a: acceleration · t: elapsed time

Read motion from a graph

d–t gradient → velocity
A steeper slope means a greater speed.

v–t gradient → acceleration
Signed v–t area → displacement

Area below v = 0 is negative. Add absolute areas to find total distance.